363 Dragonforge Goes Shopping
Remember how the Dragonforge players always kept referring back to that members-only special from 2017 where they went shopping at Snick and Snak Adventure Outfitters? To celebrate the end of the Dragonforge campaign, here’s that complete special!
Previous Episodes
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September 13, 2022 — Dragonforge & Associates V, Part 6
362 Total Poultry Kill
We finally did it, everyone! We completed the entire Dragonforge & Associates Undermountain campaign. But did every character live to tell the tale?
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September 6, 2022 — Dragonforge & Associates V, Part 5
361 Like Father, Like Son
You say you like books? Name five.
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August 30, 2022 — Dragonforge & Associates V, Part 4
360 Kiss Me, I’m Urmbrusk
It’s about time we got here.
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August 23, 2022 — Dragonforge & Associates V, Part 3
359 Dais ex Machina
The Olestran zone is, as you might expect, in the back.
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August 16, 2022 — Dragonforge & Associates V, Part 2
358 Charm the Chicken
This dungeon’s gonna be sweet.
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August 9, 2022 — Dragonforge & Associates V, Part 1
357 Bad News for Bears
Dragonforge is back, and so are his associates! Will they ever find Rutherford Urmbrusk? We’ll find out in this, the final season of Dragonforge & Associates. First, they have to make their way past a baseball team’s worth of goblins.
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September 29, 2020 — Dragonforge & Associates IV, Part 11
261 Giant Bird and Associates
Will Dragonforge and all his associates make it out of Undermountain alive? Or will they die in bat-tle? Find out in this thrilling season finale!
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September 22, 2020 — Dragonforge & Associates IV, Part 10
260 Lift a Frozen Dwarf
Dungeon, check. Dragon, check. That means we’re done, right?
What do you mean, “elevator shaft full of bats”?
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September 15, 2020 — Dragonforge & Associates IV, Part 9
259 Señor Wences, No!
Dragonforge and Associates fulfil their contractural duty to encounter a dragon in a dungeon. Finally.
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September 8, 2020 — Dragonforge & Associates IV, Part 8
258 This Room Is Gross
The mage hand is key.
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September 1, 2020 — Dragonforge & Associates IV, Part 7
257 The One Who Poinged
Welcome to The Chamber of Blood!
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August 25, 2020 — Dragonforge & Associates IV, Part 6
256 Silent but Deadly
N F T C
W L H Z
I J K R
V Q M B
W T F
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August 18, 2020 — Dragonforge & Associates IV, Part 5
255 The Log Is Nature’s Abacus
Flessa plays with rubies. Riswynn plays with water.
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August 11, 2020 — Dragonforge & Associates IV, Part 4
254 Quiverbottom and Associates
It’s the final countdown! For Pieter. And maybe others!
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August 4, 2020 — Dragonforge & Associates IV, Part 3
253 In the Jaws of the Champion
This remake of that Sarah McLachlan song went to some dark places.
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July 28, 2020 — Dragonforge & Associates IV, Part 2
252 Turtle Party Kill
A new room. A new fight. A new…log?
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July 21, 2020 — Dragonforge & Associates IV, Part 1
251 Rubble Rubble
Dragonforge & Associates are back! They’re still playing 4th edition. They’re still in/under Undermountain. They’re still mid-battle. They’re still looking for a couple of rubies. And they still haven’t found Rutherford Urmbrusk.
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September 24, 2019 — Dragonforge & Associates III, Part 16
206 Good Cop, Bad Cop, Handsome Cop
Enda the Rogue has been found at last! But there’s a task Dragonforge & Associates must perform before they can return to the hunt for Rutherford Urmbrusk. What could go wrong?
[Dragonforge & Associates will return in 2020. For the next five weeks, we return to Seyvoth Manor for SHOCKTOBER 2019 and then a new adventure premieres.]
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September 18, 2019 — Dragonforge & Associates III, Part 15
205 A Closet Full of Corpses
This battle is the pits! No, really, there are two pits. Our adventurers use acrobatics, hypnosis, and arrows to attempt to subdue far-off enemies.
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September 10, 2019 — Dragonforge & Associates III, Part 14
204 Take Cover Behind Your Wizard
Dragonforge and Associates are reunited, and it feels so good. Also, it turns out putting your wizard in front of the party is not a smart move.
We are starting a new TPK campaign and will be playing it live on weeknights just for Incomparable members. There’s a trailer for the campaign at the beginning of this episode. Visit our membership page to sign up and get access to live streams, video replays, audio bootlegs, and even final edited episodes months before anyone else gets to see us play. And you’ll be supporting our DMs and players!
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September 3, 2019 — Dragonforge & Associates III, Part 13
203 Our Cleric Has the Bloodlust
What’s the difference between a real alligator and a fake chicken? It’s an important lesson, but not as important as remembering not to touch the mushrooms.
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August 27, 2019 — Dragonforge & Associates III, Part 12
202 Snakes in a Turtleneck
Ask not for whom the scythe swings—it swings for thee. There’s also an unpleasant amount of vomit, and an even more unpleasant amount of snakes!
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August 20, 2019 — Dragonforge & Associates III, Part 11
201 Awkward Alligator
Statue mimics! Alligators! Spiderwebs! What could go wrong?
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August 13, 2019 — Dragonforge & Associates III, Part 10
200 Sewer Vide
Crocodiles. Why’d it have to be crocodiles.
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August 7, 2019 — Dragonforge & Associates III, Part 9
199 Ooze on First?
Robot scorpion or not? How could a scummy pool be dangerous? Why are statues so terrifying? Very few of these questions are answered!
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July 31, 2019 — Dragonforge & Associates III, Part 8
198 I Think Your Elf is Broken
The other half of Dragonforge and Associates slowly unburies itself, meets two strangers, and then has some fairly typical sewer problems.
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July 23, 2019 — Dragonforge & Associates III, Part 7
197 Pitfall Situation
Rocks fell! Everyone maybe didn’t die! But who is left alive and awake from Dragonforge and Associates? Also, why does that lizard person look so familiar?
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July 16, 2019 — Dragonforge & Associates III, Part 6
196 Grifters Are Like Zombies
This room is really big. Our adventurers continue to battle rogues and scoundrels and possibly there might also be some lizard people around? There’s a lot going on. And stay tuned for the exciting cliffhanger ending!
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July 9, 2019 — Dragonforge & Associates III, Part 5
195 You’ll Never Be Bandit 2 Now, Pal
This episode covers all facets of the underworld of Undermountain—scoundrels, kneebreakers, and grifters. Our adventurers try to rescue an urchin! And what would a Dragonforge adventure be without some Ding Dongs?
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July 2, 2019 — Dragonforge & Associates III, Part 4
194 A Dwarf with a Hangover
Have you heard the good news about lycanthropy? Our adventurers visit with their new friends in the werewolf cult, who are very interested in signing up some new recruits. Also, our party gets its dwarf back! Shh, stop cheering, she’s got a really bad headache.
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June 25, 2019 — Dragonforge & Associates III, Part 3
193 How Not to Be Seen
Which is better, diplomacy or intimidation? This episode might reveal the answer! And then we flip the map and spend a lot of time pondering the Z axis as our adventurers climb down a giant statue. What’s at the bottom? Nothing good, that’s for sure.
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June 18, 2019 — Dragonforge & Associates III, Part 2
192 High Fantasy in the Low Sewers
Proving that Tony thinks that no D&D adventure is complete without a trip to the sewers, our adventurers once again trudge through the sewers. Will Pieter fall in the sludge again? Will Olestran forget to mark something as his quarry? And are those rats, or giant rats?
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June 11, 2019 — Dragonforge & Associates III, Part 1
191 Thieves Cant is a Beautiful Language
Watch out Undermountain, because the best team of adventurers-slash-sandwich shop promoters is back on the case! Dragonforge and Associates are still on their quest to find Rutherford Umbrusk, and the latest lead in the case takes them to the seediest part of Waterdeep to bargain with some questionable characters. How will they mess this one up? Listen to find out!
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March 21, 2017 — Dragonforge & Associates II, Part 23
104 We Wreck Everything We See
At long last, the final confrontation with the vampire lord! But will our adventurers’ previous actions in the Undermountain be to their own benefit, or will they play right into their enemy’s hands?
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March 8, 2017 — Dragonforge & Associates II, Part 22
103 Cowering Behind a Wizard
Our adventuring crew approaches its final destination, the lair of the vampire lord. But first, a seemingly innocuous anteroom with two pools in it! Surely nothing bad can happen here!
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February 21, 2017 — Dragonforge & Associates II, Part 21
102 All Hands on Deck!
What happens when you put a dude in a Ding-Dong? What’s the most menacing sort of high-five you could imagine? Things get much more dangerous as you close in on a diabolical vampire lord…
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February 8, 2017 — Dragonforge & Associates II, Part 20
101 Please Avenge My Death
Pools and Ghouls! Creepy liquid and horrible wraiths and a surprising encounter with a Ding-Dong. The Undermountain dungeon crawl… er, crawls toward its climax!
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January 24, 2017 — Dragonforge & Associates II, Part 19
99 That’s Why You Should Floss
Team Wraith takes the fight to Dragonforge and Associates.
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January 11, 2017 — Dragonforge & Associates II, Part 18
98 The Corpse Is Dead!
Dragonforge and Associates continue their winning ways and learn what “undead” means.
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December 27, 2016 — Dragonforge & Associates II, Part 17
97 How Deep Is My Dagger?
Can our adventurers outwit a group of flaming suits of armor? Knowing our gang, it’s a toss-up. Plus, a zen garden of horrors!
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December 13, 2016 — Dragonforge & Associates II, Part 16
96 What’s Left of Pieter Dragonforge
So… a Gelatinous Cube, eh? Ate Pieter Dragonforge and Flessa, you say? Did anyone survive?
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November 30, 2016 — Dragonforge & Associates II, Part 15
95 Faraday Cube
You know what’s worse than giant spiders? The thing our adventurers find in the bottom of a pit, that’s what.
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November 15, 2016 — Dragonforge & Associates II, Part 14
94 Team Spider
The battle with the giant spiders continues, with Olestran battling his fear and the rest of the group battling the actual spiders. And when that fun’s all done, it’s time to search the room for treasure!
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November 2, 2016 — Dragonforge & Associates II, Part 13
93 Very Briefly Poisoned
Dragonforge and Associates return! To battle giant spiders! AAAAAAAAHHHHHHHH! SPIDERS!!!!!!!!!!
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September 20, 2016 — Dragonforge & Associates II, Part 12
88 That’s So Bahamut
Our adventurers get in a little fighting before the episode becomes a whole lot more philosophical. Also, they try to pawn all the hard work off on someone who isn’t them.
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September 6, 2016 — Dragonforge & Associates II, Part 11
87 Every Combat Begins with Kay
Helmed horrors conquered, there are ghouls to deal with. (Ghouls’ Night!) They are not easy to deal with. But if they can be dispatched, our adventurers will be gifted with… a mysterious corpse?
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August 23, 2016 — Dragonforge & Associates II, Part 10
86 Seven Against Two Is the Best Odds
Dragonforge and Associates pick up after their Mummy battle, bind their wounds, and set out deeper into the crypt. Helmed horrors! Creepy lightning! Suspended skeletons! What an adventure awaits…
(If you got an earlier version of this episode, it had an audio problem. This version is guaranteed to be good!)
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August 10, 2016 — Dragonforge & Associates II, Part 9
85 This Really Ties the Room Together
Dragonforge and Associates consider the magical wiring diagram of the Tombs of the Undermountain, but someone ends up crying for their mummy. (Get it? MUMMY!)
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July 26, 2016 — Dragonforge & Associates II, Part 8
84 Ding Dongs and Doolallys
The battle with the flaming suits of armor continues! And then our adventurers interrogate some very strange prisoners.
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July 12, 2016 — Dragonforge & Associates II, Part 7
83 Can We Crash at Your God’s Place?
Now that the skeleton battle is over, we are welcomed into the Temple of Jergal by Brother Bathelby. There’s also a lot of listening at doors, life-sized chess, and some unpleasant suits of armor.
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June 29, 2016 — Dragonforge & Associates II, Part 6
82 The Door Softened Them Up For Us
Our adventurers come to the door of Jeregal’s temple, but not without meeting some resistance! Also, in a special solo session, we find out what happened to Acrid the Dragonborn when he disappeared a few episodes ago.
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June 15, 2016 — Dragonforge & Associates II, Part 5
81 Ghouls’ Night!
After the battle with the zombies concludes, our adventurers investigate the tombs of Undermountain and discover some other terrifying creatures.
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June 1, 2016 — Dragonforge & Associates II, Part 4
80 Between Two Sarcophagi
Our adventurers emerge through a trap door into the tombs of the Undermountain, in a room full of shambling zombies. Also, the party’s newest adventurer seems to be missing.
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May 18, 2016 — Dragonforge & Associates II, part 3
79 It’s Never Too Late for Pew When You’re in the Sewer
The sewer battle with the Tin Dog gang rages on, but for how long? And when it’s complete, what happens then? Also, nobody tell Pieter Dragonforge how bad his backpack smells.
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May 4, 2016 — Dragonforge & Associates II, part 2
78 Crossbow Friends!
There’s one place you never want to get in a knock-down, drag-out battle, and that’s the sewer. Unfortunately for Dragonforge & Associates, that’s just what has happened.
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April 20, 2016 — Dragonforge & Associates II, part 1
77 A Rather Substantial Tab
The press of bar bills and a lead on their search for Rutherford Urmbrusk convinces Dragonforge and Associates to return to adventuring, with a new member of their party and a whole new way to enter the Undermountain.
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April 6, 2016 — Dragonforge & Associates II, Prelude
76 Where Do You See Yourself in Five Levels?
Hello, from a not-very-magic tavern! In this prelude to a new season of Dragonforge & Associates fourth-edition D&D adventure, we return to the Yawning Portal in the city of Waterdeep, just around the corner from the bugbear-owned, kobold-operated sandwich shop, and reunite with Pieter Dragonforge, Kay, and Flessa. They are on one of the scariest of missions: Namely, trying to find a new member of the party by interviewing three candidates. Who will join the party and who will be left behind?
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January 14, 2015 — Dragonforge and Associates, Part 19
42 Turn the Slug Around
Our adventurers conclude their battle with Zarr and his (hob)goblin lackeys, and get some answers about Rutherford Urmbrusk and the Undermountain.
Love maps? Check out Tony and Dan’s complete map for this adventure.
See you in a couple of weeks for a return to our Dark Sun campaign, upgraded for D&D Fifth Edition, with some old friends and new faces!
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January 2, 2015 — Dragonforge and Associates, part 18
41 Scorpion Rodeo
Our adventurers continue their battle through the scorpion kennel, and then force a final confrontation with Zarr.
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December 11, 2014 — Dragonforge and Associates, part 17
40 There’s Always a Lesser Goblin
Kay returns, and our adventurers set out down a secret passage in pursuit of Zaar. Olestran finds a room he’s seen before. And one particular Goblin really drew the short straw.
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December 5, 2014 — Dragonforge and Associates, part 16
39 A Slug and a Nice Mint Julep
Son, I say, son, it’s time for our adventures to square off against Zarr, the gentleman boss of the southern dungeons. Hexes will be hurled, party members will be blinded, quarries will be sought, and ballistas will roll! Can this be Sluggy the Spirit Slug’s finest hour?
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November 26, 2014 — Dragonforge and Associates, part 15
38 International House of Kobolds
Sluggy the spirit slug proves to be an amazing defense. Pieter Dragonforge gets it from all sides. Zaar is not impressed with the quality of his help. And the dungeon fills with more gas clouds than you’ll find in a Chipotle bathroom. It’s all just another day in the Undermountain.
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November 20, 2014 — Dragonforge and Associates, part 14
37 This Guy’s From Grand Rapids!
Our party takes stock after defeating the Rage Drake. Olestran commando-crawls up a ramp. Pretty medallions are found. (And Steve’s memory of medallion-grabbing is validated.) We don’t check for traps! Zarr’s bedchamber is discovered. Tapestry class is in session. Riswynn takes a dangerous nap. And all the while, Peter stands at a door, just itching for a fight.
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November 12, 2014 — Dragonforge and Associates, part 13
36 That Ship Has Sailed to Winch Town
Hobgoblins and Drakes, oh my! Is this the boss battle Dragonforge and Associates has been waiting for? If you wanted to see us deploy strategy and roll a lot of dice, at long last you are going to get your wish.
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October 31, 2014 — Dragonforge and Associates, part 12
35 Undermountain Thanksgiving
Drowabunga! A mysterious stranger brings a fish feast to our hardy-but-exhausted adventurers. There’s much conversation, a little dice rolling, and Pieter throws a surprise party for an unwitting Kobold. Also, Kay and a different Kobold have a very nice conversation about trees and sandwiches.
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October 17, 2014 — Dragonforge and Associates, part 11
34 Time is a Flat Rat
Rats in a pit! Flessa climbs out, but the rats won’t be kept down! Our adventurers attack some vermin, meet a new friend, and inspect some rooms. Plus Olestran does some things with rope and some nice arrow tricks too.
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October 3, 2014 — Dragonforge and Associates, part 10
33 Should My Orb Still Be Glowing?
Dragonforge and Associates come around a corner to discover an entirely new room full of entirely new dangers! Melech and Pieter are clumsy lummoxes. A surprising feature of the new room is revealed. And while Flessa thinks they’re pointy kitties, if they bite and swarm, they’re probably rats. #ratfacts!
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September 18, 2014 — Dragonforge and Associates, part 9
32 One Rat Deep
Our adventurers battle some goblins and ponder a stack of rats in the corner of a hallway. A clever goblin plan to trap our adventurers in an enclosed space has an apparently unanticipated side-effect. Pieter gets cold feet. Olestran rolls a critical smell. And at the end, we take a break for some talk about beer.
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September 5, 2014 — Dragonforge and Associates, part 8
31 Blinded by Kobold Science
In this episode, our adventurers make a gigantic mess in a Kobold lab. A Kobold intern proffers his resume. Someone gets sparkly, like a Twilight vampire. Undermountain cubicles are disrupted. We mispronounce many words. Plus: Secret recipes learned at Fictional Kobold Science University!
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August 24, 2014 — Dragonforge and Associates, part 7
30 Bone Throne
Our party confronts spooky floating bones above a spooky throne. Pieter covets a dead man’s hat. Olestran makes a nifty trick shot that nobody else wants him to make. Doors are checked. Sandwiches are promised. This episode also serves as the series pilot for “CSI: Undermountain.”
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August 10, 2014 — Dragonforge and Associates, part 6
29 Don’t Trust the Bugbear
What’s behind the door? Our adventurers discover a sleeping guard and a collection of prisoners alive and dead. When Flessa’s not trying to blame it on her rusty dagger, Pieter is consulting Paladinpedia about whether it’s okay to kill a bugbear. Speaking of bugbears, we have a feeling you’re about to have a favorite non-player character…
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July 30, 2014 — Dragonforge and Associates, part 5
28 2 Legit 2 Hit
Dragonforge and Associates continues its clean-up of the Goblin and Kobold infested room. Flessa gets out her hammer, which leads to a series of jokes you might expect. A prisoner is rescued, and a door is opened. Melech is good at orbs, everyone does the Funky Diagonal, and a Kobold Worm Priest has a really confusing day.
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July 20, 2014 — Dragonforge and Associates, part 4
27 Rat Burrito
At last, our party meets up with actual, moving foes! Attempts at diplomacy ensue. Pillars are used as convenient forms of cover. And there’s a tiny personal tragedy involving a model train.
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July 10, 2014 — Dragonforge and Associates, part 3
26 Wiggle the Something-or-Others
Dragonforge and Associates continue their exploration of the eastern half of a corridor lined with statues. Pieter stands up. Flessa does some acrobatic moves. Riswynn professes her love of books. Melech lights up a statue. But will they finally reach the end of the hallway?
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July 2, 2014 — Dragonforge and Associates, part 2
25 Death to All Statues
Dragonforge and Associates reach the bottom of the pit in their large basket and discover the horrors beneath. A survivor is interrogated. Bodies are thrown in the basket. A door is detected, its building materials recognized, and a corridor full of statues is discovered! Also our adventurers consider whether or not to deploy the “erosion strategy,” and Pieter takes a seat and ponders his choices.
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June 25, 2014 — Dragonforge and Associates, part 1
24 Garage Band of Heroes
It’s time for a new adventure with new DMs and a new party! When we meet Dragonforge and Associates they are hanging out on some bean bag chairs in Mr. Dragonforge’s basement in a comfortable suburb of Waterdeep. But a strange note arrives and adventure calls them away to the Yawning Portal!
Your new party (left to right, pixel art by Jesse Lane), is:
- Pieter - Human Paladin (played by Jason Snell)
- Melech - Tiefling Wizard (played by Monty Ashley)
- Olestran - Elf Ranger (played by Steve Lutz)
- Kat - Half-elf Druid (played by Serenity Caldwell)
- Riswynn - Dwarf Cleric (played by Sarah Barbour)
- Flessa - Human Rogue (played by Erika Ensign)
Our dungeons master are Dan Moren and Tony Sindelar.